How do you make a component not fixed in Solidworks?

How do you stop a component from moving in Solidworks?

Select Stop at collision to stop the motion of the component when it touches any other entity. The faces that touch the component you are moving are highlighted. The computer beeps when a collision is detected.

How do I lock a component in Solidworks assembly?

To lock, unlock, or break the external references:

  1. In the FeatureManager design tree: For an individual item, right-click the feature, component, body, or part. …
  2. Click List External Refs. …
  3. View information and set options in the External References For dialog box. …
  4. Click OK.

Why is a component fixed solidworks?

It is recommended that at least one assembly component is either fixed, or mated to the assembly planes or origin. This gives a frame of reference for all other mates, and helps prevent unexpected movement of components when mates are added. A fixed component has a (f) before its name in the FeatureManager design tree.

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How do you ground a component in Solidworks?

To define a ground plane:

  1. In an assembly, click Insert > Reference Geometry > Ground Plane.
  2. In the PropertyManager, in Ground Plane, select a face in the assembly.
  3. (Optional.) Click Reverse Direction , or click the handle in the graphics area.
  4. Click . Ground Plane appears in the FeatureManager design tree.

Can we apply the fixed angle mate between two curves?

Can we apply the fixed angle mate between two curves? You can control component motion in an animation by mating the component to a single entity curve, using coincident mates, or to a multiple entity curve, using path mates. You can also use a curve to define camera-based walk-through animations.

Why is part fixed in assembly?

It is recommended that at least one assembly component is either fixed, or mated to the assembly planes or origin. This gives a frame of reference for all other mates, and helps prevent unexpected movement of components when mates are added. A fixed component has a (f) before its name in the FeatureManager design tree.

How do you break references in Solidworks assembly?

Locking and Breaking External References

  1. In the FeatureManager design tree: For an individual item, right-click the feature, component, body, or part. …
  2. Click External References. …
  3. To modify external references, select the external references and click Break Selected, Lock Selected, or Unlock Selected. …
  4. Click OK.

What does lock mate do solidworks?

A Lock mate maintains the position and orientation between two components. The components are fully constrained relative to each other. A Lock mate has the same effect as forming a subassembly between the two components and making the subassembly rigid.

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How do I unlock a Solidworks file?

To unlock a locked object, click File > Unlock. The Check Out command automatically removes the lock from an object.

How do I move a fixed component in Solidworks?

To change the fix or float, go to featuremanager deign tree. Select and right click on the component’s name for changing the fix or float condition. Select fix or float from the appearing menu as per your requirement. This way you can fix component or float it in solidworks assemebly interface.

How do I move a component in an assembly in Solidworks?

Click Move Component (Assembly toolbar) or Tools > Component > Move. The Move Component PropertyManager appears, and the pointer changes to . Select one or more components in the graphics area. Select a component and drag in any direction.

Which choice is an example of a sketched feature?

Sketched features require the use of a sketch in order to be created, and include features such as Extruded Boss/Cut, Revolved Boss/Cut and many others. Applied features do not require a sketch, and are applied directly to existing geometry. Shell and Fillet features fall into this category.

Which type of mate Cannot be applied between two edges?

Which type of mate cannot be applied between two edges? The Perpendicular Mate will let you create angle mates of 90, 180, 270, or 360 degrees between selected entities. After making a Perpendicular Mate, moving one face will change the angle from 90 degrees.